Elves are a Dungeons & Dragons fan favorite! Elves live a long time and have some great abilities. They’re naturally dexterous and even have fey ancestry advantages!
Let’s build an elf character –
This guide should make it easy-peasy for you to fill out your first character sheet for the Elf race! Consult your player’s handbook for more detailed information.
Approximately 750 Years
Elves Gain Adult Name at Approximately 100 Years Old
Add +2 to Your Dexterity Score
Medium
Under Five Feet to Over Six Feet Tall
Elves Are Proficient in Perception Skill
30 Feet
Elvish & Common
60 Foot Range
(Dim Light = Bright Light, Dark Light = Dim Light)
Meditate 4 Hours Daily Instead of Sleeping
(Same Benefit as Long Rest)
Advantage on Savings Throws Against Being Charmed
& Magic Can't Put You to Sleep
High Elves & Wood Elves Tend to Value Freedom and Expression. Drow Elves Are More Often Evil and Dangerous.
See Below For Sub-Class Choices
Now that you got all the basics of your elf character race written into your character sheet, you can choose a subclass to further explore your elf!
You chose High Elf as your Elven sub-race. Cool! Here are the extra things you can add to your character sheet now:
Add +1 to Your Intelligence Score
You Know One Cantrip of Your Choice (Wizard Spell List)
-Use Your Intelligence Spellcast Ability-
Longsword, Shortsword, Longbow, and Shortbow
Choose One Extra Language of Your Choice
You chose Wood Elf as your Elven sub-race. Cool! Here are the extra things you can add to your character sheet now:
Add +1 to Your Wisdom Score
Longsword, Shortsword, Longbow, and Shortbow
Your Base Speed is Now 35 Feet!
You Can Attempt to Hide Using Nature & Natural Phenomena - Even When Only Lightly Obscured
You chose Drow Elf as your Elven sub-race. Cool! Here are the extra things you can add to your character sheet now:
Add +2 to Your Charisma Score
120-Foot Radius
Disadvantage On Attack Rolls & On Perception Checks That Rely On Your Sight in Direct Sunlight
You Know Dancing Lights Cantrip
(Use Your Charisma Spellcasting Ability)
Rapiers, Shortswords, & Hand-Crossbows
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