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Feats: Dungeons & Dragons System Reference Document

What Are Feats?

A feat represents a talent or an area of expertise that gives a character special capabilities. It embodies training, experience, and abilities beyond what a class provides.

Choose a Feat Over Ability Score Improvement

At certain levels, your class gives you the Ability Score Improvement feature. Using the optional feats rule, you can forgo taking that feature to take a feat of your choice instead.

Feat Rules

You can take each feat only once, unless the feat’s description says otherwise. You must meet any prerequisite specified in a feat to take that feat.

Feats Are Connected to Prerequisites

 If you ever lose a feat’s prerequisite, you can’t use that feat until you regain the prerequisite. For example, the Grappler feat requires you to have a Strength of 13 or higher. If your Strength is reduced below 13 somehow—perhaps by a withering curse—you can’t benefit from the Grappler feat until your Strength is restored.

Written by
Jayden King

Professional Storyteller - Dungeon Master, Writer, and Actor Black ✊🏾 Queer 🏳️‍🌈

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