A Guardian is a GM Archetype recognized by Introversion, Sense, Feeling, and Judging traits. You create a space that is warm and inviting, ensuring that everyone feels welcome around you. Your approach is efficient, and you handle yourself with dedication through responsibility. This dedication is all driven by your ability to provide careful attention to practical details with each interaction you have. It is a matter of hard work and devotion to your craft that keeps momentum for yourself and those around you.
As a GM, you feel a deep sense of personal responsibility for anyone with whom you share the space regarding their feelings, experiences, and overall health. This feeling is known to sometimes extend beyond a session and your group. As a result, you develop a sympathetic connection with sincere individuals and will go above and beyond to honor people who invite you to interact with them. Sensitive and caring, paired with an eye for detail, you strive to give people the best because they deserve it.
If anyone could run a multi-year campaign with the same group of players, it’s you. You’re committed AF, to put it delicately. It’s not easy, but you make it look that way. You’re very good at creating settings that feel real and tangible because you have a clear vision of the types of games you like to play and the stories you want to tell.
Some GMs are diehard sci-fi or Cthulhu fans. (Just look at the cult following Ravenloft has for D&D.) The Guardian Archetype is also likely to dig into a particular genre or setting and continuously improve at storytelling. You may enjoy more of a narrative game structure than a crunchy one because you need help calling people out or seriously enforcing rules. Alternatively, a solid rule system could alleviate some of your anxiety around assertiveness because it speaks for itself. You also prefer rules that implement the game’s themes rather than just providing an objective framework.
As a Guardian Archetype, you are a natural storyteller. You can remember an incredible amount of details. You may fall into people-pleasing and may bend more to your players’ whims than you should—but that’s OK! Your game-master style is player-driven, which means you like the idea of having players take part in creating the story themselves. You’re even typically OK with their wonky character builds.
You’re great with descriptions, but you thrive on having visuals of some sort to portray your scenes and offer a more vivid picture of what’s in front of them. You want to understand the story behind monsters or foes and how they would act in a battle for real. They’re more than stats. The story isn’t about combat, though—it’s about what happens before and after. You may be less into the “chosen one” world-ending type of story and more interested in realistic settings. While you probably adore roleplay, you may be a little shy with NPC portrayal, preferring to sit back and watch the story unfold, inserting yourself only as necessary.
You’re the game master who wants everyone to have a good time. You’re sensitive to your players’ needs and make sure everyone is comfortable with their characters and the game world. You know that safety and consent are paramount, so you take the time to make sure everyone understands the procedures for both before the game begins.
You’re very gentle but can be strict when necessary: you want everyone to have fun, but not at the expense of others’ enjoyment.
You also recognize that each player has a different goal for their characters—some want to make a name for themselves in the world, while others want to have fun with their friends at the table. You’re good at reading character sheets for story ideas to help those goals come true!
If there’s one thing we might suggest: remember that being a great game master means taking care of yourself too! Pay attention to your needs in accommodating other people’s schedules or desires.
You’re a very organized GM with a strong sense of self, preferring to stick to what you know. You value stability and schedule and enjoy a system’s consistency. You probably have a favorite song or playlist that you like to play for each session, which helps set the tone for your games. In addition, you probably have offbeat systems to ensure your sessions run smoothly.
When it’s time to ask for player feedback on the game, sessions, and style of Game Mastery, you could use a feedback system such as Google Forms instead of face-to-face feedback. Your sensitive nature hates the idea of being criticized in real-time.
That anxiety may stretch into your toolset as well. Even if you prefer theatre of the mind over Virtual Table Tops, you may think that you “should be” incorporating more than you are. Try not to overdo it. A simple system like Owl Bear VTT or Canva is perfect for simple visuals.
Role Generator: You can randomly generate everything from cities, to magic items, to herbs, to NPCs. https://www.rolegenerator.com/