In this post, I’m going to walk you through building a rogue character for your Dungeons & Dragons game. Rogues have multi-attack, sneak attack, lots of crit-ing. They can offer lots of damage and sneak really well at higher levels!
First and foremost, we will go over proficiencies and starter equipment.
(Images in this post are owned by Wizards of the Coast, LLC)
First, Choose FOUR Skills You Want Your Character to be Proficient in:
Remember that your proficiencies are like extra points in a set area. It simply boosts your variety of skills a bit.
Then, Understand Your Pre-Determined Proficiencies.
It might help you choose the most effective starter gear to know that, as a rogue, you’re automatically proficient in the following:
- Light Armor
- Thieves Tools
- Simple weapons
- Hand crossbows
Now, You Can Choose Your Starter Equipment!
By now you’ve finished marking down your proficiencies on your character sheet. Now it’s time to get your complimentary starter equipment ready.
+ Simple weapons include clubs, daggers, great-clubs, hand-axes, javelins, light hammers, maces, quarter staffs, sickles, spears, light crossbows, darts, short-bows, and slings. Personally I would choose a wooden shield for the extra safety.
A Shortbow & Quiver of 20 Arrows
Choose One of the Following Three Items:
A Burgler's Pack
A Dungeoneer's Pack
An Explorer's Pack
You Also Get These Three Items:
Level One Stats:
Your level one proficiency bonus for a druid is +2.
You have Expertise
You have Sneak Attack
You have Thieves Cant
Now you’re ready to start your adventure! Enjoy!