Mechanical Design

Inspiration: Dungeons & Dragons System Reference Document

Inspiration is a rule the game master can use to reward you for playing your character in a way that’s true to his...

Mechanical Design

Languages: Dungeons & Dragons System Reference Document

Your race indicates the languages your character can speak by default, and your background might give you access to one or more additional...

Mechanical Design

Alignment: Dungeons & Dragons System Reference Document

A typical creature in the game world has an alignment, which broadly describes its moral and personal attitudes. Alignment is a combination of...

Mechanical Design

Objects: Dungeons & Dragons System Reference Document

When characters need to saw through ropes, shatter a window, or smash a vampire’s coffin, the only hard and fast rule is this:...

Mechanical Design

Selling Treasure: Dungeons & Dragons System Reference Document

Opportunities abound to find treasure, equipment, weapons, armor, and more in the dungeons you explore. Normally, you can sell your treasures and trinkets...

Mechanical Design

Wearing and Wielding Items: Dungeons & Dragons System Reference Document

Using a Magic Item Using a magic item’s properties might mean wearing or wielding it. A magic item meant to be worn must...

Mechanical Design

Trade Goods: ADHD SRD (System Reference Document)

Wealth in D&D Most wealth is not in coins. It is measured in livestock, grain, land, rights to collect taxes, or rights to...

Game EducationMechanical Design

Conditions: ADHD SRD (System Reference Document)

Conditions alter a creature’s capabilities in a variety of ways and can arise as a result of a spell, a class feature, a...

Mechanical Design

Backgrounds: ADHD SRD (System Reference Document)

Every story has a beginning. Your character’s background reveals where you came from, how you became an adventurer, and your place in the...

Character BuildingGame EducationGame Mastering

Ancestry and Culture: A D&D 5E Alternative to Race

Even though Race means something different in D&D than it does in real life, you can probably imagine why it can be seen...

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